Apex Legends: Respawn Working on Crashes and Cheating, But Not Reconnects

Isaac Cain
March 12, 2019

So far, over 355,000 cheaters have been caught out by Apex Legends' anti-cheat system.

Just like PlayerUnknown's Battleground, cheaters in Apex Legends are ruining the game. Legends draws heavily on work that Respawn did on the Titanfall 2 video game.

Over on the Apex Legends subreddit, Respawn have posted their latest "check-in". While that is a fairly good number, there are still plenty of complaints going around, as cheaters continue to try and take advantage of this game early on. As the player is choosing between which Legend he will be playing as, the game's polished UI freezes. We have seen pro players like Shroud also being disappointed by the server issue when he lost a match due to server lag.

It began by discussing how it is dealing with cheaters and announced that they have banned "over 355K players on PC through Easy-Anti-Cheat". If this could be fixed by spending money on faster/more servers we would do it, but unfortunately there is no silver bullet on this one.

Respawn Entertainment said it meant to be "secretive" about its plans to combat cheating, so as not to forewarn players trying to break the rules. "We are working on improvements to combat cheaters", Frechette wrote.

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"Big publishers or developers like Respawn create teams of anti-cheating staff to target cheaters and also work with specialist companies to apply anti-cheating software which is integrated into their client software".

We are reaching out and working directly with experts, both within and outside of EA, in this area that we can learn from.

Adding a report feature on PC to report cheaters in game that goes directly to Easy-Anti-Cheat.

Aside from that, the anti-cheat team is going to be scaled up and have more dedicated resources.

Hey there its Hritwik Raj, CEO and Founder of Otaku Sama - theAnimeBlog, A computer science student, an otaku by heart.

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