Rockstar Games announce updates for in-game economy balancing

Isaac Cain
December 5, 2018

Rockstar Games has confirmed that it plans on tweaking the in-game economy for Red Dead Online, following feedback from users during the beta for the online cowboy-'em-up.

While Red Dead Online largely plays very similar to the main campaign of Red Dead Redemption 2, there was one major difference between the two modes. As such, the developer's looking to keep things ticking with consistent updates, the next of which will launch as early as this week.

While there are likely many updates in the pipeline, Rockstar is honing in on the economy for this first major update.

Outside of the in-game economy, Rockstar is also planning to address some of the "persistent bugs" related to players getting kicked out of sessions. Aside from the world feeling somewhat barren, the multiplayer mode suffers from a freakish in-game economy where gold watches are worth less than a can of baked beans.

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Red Dead Online's obviously a huge deal for Rockstar, and the beta's been going on for about a week now. In turn, this can make saving your money for the stuff that you really want to buy seem like a grind, and, of course, a stingy economy helps push microtransactions.

"Red Dead Online' features an open world that players can explore, teeming with story missions, animals to hunt, fishing spots, posses, camps, and various other ways to interact with the massive game world and characters within it".

Interestingly, the statement notes that fixes to Red Dead Online will begin rolling out at the end of this week.

Other reports by LeisureTravelAid

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