Blizzard says its ‘Diablo 4’ announcement wasn’t delayed

Isaac Cain
November 8, 2018

All of these narratives came to a head earlier today when Kotaku reported that Diablo 4 is real and was initially part of the Blizzard's BlizzCon presentation. I know you tried to temper our expectations ahead of BlizzCon about Diablo 4, and not being ready to show everything yet, but you saved Diablo for last, for the big finish. "Blizzard has said now, that they are working on multiple Diablo projects".

Despite some of the protestations, Brack said that it was important for Blizzard to bring its games to more platforms in order to build its audience in a fast-changing industry.

After this whole situation, there's still a chance that Diablo 4 is in development. First off, I'm still adamant that if Blizzard's fanbase wanted to see one game announced to close the important keynote address, a mobile ARPG that looks like a NetEase clone of the source material it emulates, is not what anybody wanted. Even a short Diablo 4 teaser would have helped to reduce the negative reaction to Diablo Immortal, but the mobile game closing the opening ceremony left a bad taste in viewers' mouths.

Blizzard qualified its statement by saying it wouldn't be announcing everything it had in the works.

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Morgan Stanley's Brian Nowak suggested "Diablo Immortal" could eventually have more than 200 million monthly active users, and that it could generate annual earnings of as much as $2.52 a share. Of course, with the Reaper of Souls expansion we're of the opinion at AusGamers that Diablo 3 became one of the all-time great comeback stories.

What all of this means is that, considering Kotaku's report, a video was created to announce another Diablo project but it is unknown when that announcement will take place. We generally don't comment on rumors or speculation, but we can say that we didn't pull any announcements from BlizzCon this year or have plans for other announcements, ' said the company.

At the time of writing this article, the Diablo Immortal cinematic trailer has raked in 446k dislikes and just 17k thumbs up.

When gamers - especially hardcore gamers - hear "mobile", instantly excitement wanes which prompted us to ask the team during an interview if there were any plans to extend the Immortal experience beyond Apple and Android products.

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