Capcom closes Dead Rising studio Capcom Vancouver

Isaac Cain
September 21, 2018

Capcom Vancouver mostly focused on the Dead Rising series, starting with 2010's Dead Rising 2 back when they were known as Blue Castle Games. According to Capcom's official numbers over 150 Capcom Vancouver employees have been laid off as a result of the studio's closure, with only a "skeleton crew" remaining until January 2019 to manage any lingering operations issues.

Capcom Game Studio Vancouver, Inc., a consolidated subsidiary of Capcom, primarily carries out development of home video game software for markets outside of Japan; however, Capcom is now reviewing the allocation of its development resources that support the production of world-class content.

Capcom revealed that it will now 'concentrate development of major titles in Japan, ' so presumably this means Dead Rising will continue in-house. As a result, 158 employees are expected to lose their jobs. The Japanese games-maker is prepared for a 4.5 billion yen loss (about $40 million) in its 1H 2018 earnings as a result, which basically equates to the amount invested in the now-cancelled project.

Capcom is now reviewing the allocation of its development resources that support the production of world-class content. Capcom has been focused on increasing the efficiency and growth of its game development operations.

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"We appreciate the hard work and contributions of all the studio team members in creating unforgettable gameplay experiences for the Dead Rising series and Puzzle Fighter", the Capcom company rep said today.

With Vancouver's projects cancelled, it's unclear what the future of the Dead Rising franchise is.

The success of Monster Hunter: World though seems to have signalled a change in corporate logic, even if it has unfortunately caused the closure of Capcom Vancouver. Do you love Dead Rising?

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