Bioware's Anthem to Release in March 2019, According to EA

Gwen Vasquez
May 11, 2018

"I talked last time about Anthem being 'a story you can experience with friends.' There were, understandably, some questions and concerns about story in multiplayer".

Until now, we've seen very little actual gameplay for Anthem, but we can likely expect to see a lot more of it at E3 this year. Why?

To ensure we stay on course, we've updated our mission statement at BioWare to something that we believe is true of our best games, and must continue to be true of future BioWare games-even as we take on new technologies and gameplay innovations.

According to Hudson since Anthem is a BioWare game, the players should feel like the hero of the story, and that the story is about them. So despite their very public problems with games like Star Wars: Battlefront II and Need For Speed Payback they still experienced an increase in business thanks to digital sales and evergreens like Federation Internationale de Football Association.

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Read the full post on the BioWare blog.

However, Hudson added that the storytelling for Anthem does not necessarily mean it'll be the same for their other IPs. Games like Mass Effect and Dragon Age feature AI companions while games like Star Wars: The Old Republic are all about playing with other real people. We'll be sharing details on how it works very soon. Which would be a weird way to say that work is underway on a new Dragon Age title. But with the multiplayer aspect seeming to hang around every new game released by EA as of late, fans will at least be pleased to be reassured by Hudson that just because Anthem's storytelling may be different, it doesn't mean it will be the same for all their games. You're not a solitary character walking around by yourself-in a BioWare game you're always adventuring with a group of friends.

Sports titles helped drive its success, EA reported, with an increase in competitive play in Federation Internationale de Football Association 18 and Madden 18 of 75% over the previous year. That puts Microsoft's console at 29.4 million, since we know from Sony that the PlayStation 4 was on 73.6 million at the end of 2017.

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