Star Wars Battlefront 2 Underwhelms In The UK In Its Debut

Danny Woods
November 21, 2017

Star Wars Battlefront II is three times the size of the previous game, bringing to life a brand new Star Wars story, space battles, epic new multiplayer experiences across all three Star Wars eras, with more free content to come. EA has confirmed that it is taking that feature down to address fan concerns just as the game is about to launch worldwide tomorrow.

This situation is quite the turnaround considering that Battlefront 1 had the honor of being the biggest ever launch for a Star Wars title when it debuted in the United Kingdom in 2015.

After the Belgian Gaming Commission as to whether Star Wars: Battlefront 2's loot crates qualify as gambling and the public backlash to the game's loot crate tied progression system, EA chose to temporarily pull the in-game purchase options from the game.

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Despite EA's earlier claims that Battlefront 2's loot crates did not constitute gambling, they were temporarily removed last week off the back of a turbulent Reddit AMA between the publisher and the game's players.

In his 6/10 review, our own Brett Phipps wrote: "Star Wars Battlefront 2 is a great game spoiled by a bad business model". It's possible for Battlefront II to rebound during the holidays, but it's clear gamers' dissatisfaction has cut the legs off what was projected to be one of the year's biggest games. The ability to purchase crystals in-game will become available at a later date, only after we've made changes to the game. We've heard the concerns about potentially giving players unfair advantages. A few hours after that call, players are finding out that they can no longer make in-game purchases with real money. Do you think we should pay more for games? "Sorry we didn't get this right".

Wingren did not comment on the even more controversial "loot box" uproar, but following the report Activision Blizzard shares dropped 0.8 per cent Monday, Electronic Arts declined 1.4 per cent, and Take-Two fell 0.5 per cent.

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