Sledgehammer Addresses Call of Duty: WW2 Multiplayer Issues

Isaac Cain
November 14, 2017

Until the Call of Duty: WWII servers are back online fully, you will be alone in Headquarters unless you invite friends.

Activision CEO Eric Hirshberg explained, while speaking to Newsweek, that Activision wanted to return to the WWII focus of the series's beginning, despite Sledgehammer wanting to make a sequel to the popular and well-received Advanced Warfare. Post-match disconnects, on the other hand, are also having a impact on players trying to complete in-game challenges. Sledgehammer Games detailed may other fixes and issues they are aware of on its official website including problems with headquarters, servers disconnections.

Call of Duty: WWII was meant to be a return to form for publisher Activision's flagship game franchise but its launch has been marred with errors and rampant server issues. As a result, the developers switched the game to P2P servers which solved the issue, but brought the age-old "Host Migration" problem whenever the peer left the game. Things have gotten so bad for the game that the developers have disabled one of the key features in the Headquarters Online social space, and then took further measures by disabling dedicated servers. As a result, we moved to P2P (listen) servers. We've begun to test dedicated servers today in the US.

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For the time being, fixing Headquarters is low priority for Sledgehammer, and while it will get to fixing the social space, it is now focusing on "the most pressing concerns first". This level of data and diagnostics is helping us work toward a permanent solution as quickly as possible.

In a blog post addressing the issues, Sledgehammer told fans that it is addressing these problems regarding the server and connection, with a promise to return to normality in the near future. "So hang in there while we address the most pressing concerns first", said Sledgehammer. "We won't rest until we resolve everything we can for the community". This new update will be rolled out to console players before coming to PC.

KitGuru Says: It's still early days for Call of Duty: WWII but these issues should have been discovered before its release.

Other reports by LeisureTravelAid

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